BuffEffect5 = BaseBuffEffect:new();
BuffEffect5.__index = BuffEffect5;

function BuffEffect5:new()
    local object = {};
    setmetatable(object, BuffEffect5);
    return object;
end

function BuffEffect5:action(fight,buff,...)
    local buffEffectValue = decodeJsonStrToTabel(buff.buffBean.f_BuffEffectValue);
    for i = 1,#buffEffectValue do
        local skillId = buffEffectValue[i];
        fightLog("[EFFECT]Fighter "..buff.target.fighterId.." Buff"..buff.modelId.." 触发释放技能："..skillId);
        self:triggerSkill(fight,buff.target,nil,skillId);
    end
    return BaseBuffEffect:action(fight, buff, ...);
end

